The Muse is a Strange and Finicky Creature

As soon as you commit it to one story, it flies to another. Breath from a Stone and now the unexpected The Dance of Souls are beginning to fill in a cohesive picture, filling in and explaining even more details from stories I already knew in the world of Breath.

This last story began as something in my head, a premise if you will, that did not want to resolve into any of the settings I had already developed. This may be because it came attached to its own and I refused to hire the storyworld. So, the story bounced about, determined to be hired, even if I'd already rejected its setting. I thought it was going to settle nicely into the Alliance, but that didn't happen because with the Talons and the Medes, there was no way I wanted to dump in another serious Clan premise with ethnic warfare or even conflict.

Then along comes this idea that fits neatly into Falhaer, a mountainous region of the world of Breath, and quickly drags along the characters, then basic situation, then story that I'd been thinking I might just skip.

Suddenly, of course, I want to write it, finish both stories, and thrill in how it even pulls in Sellenyn, whose story I already knew. Except I don't. I'm supposed to be writing City of Glass.

From our muses, preserve us!

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